



HDR Audio overhaul to create a higher dynamic range in the mix.The default weapon for Engineer has now moved from the DM7 towards the LCMG to appropriately synergise with the Weapon Proficiency.Improved the animations of the Recoilless M5 and G-84 TGM.Smoothed out the animation of vaulting to reduce a popping sensation that occurs at the end.Fixed an issue that caused a small amount of unwanted camera shake after performing a low vault.Fixed an issue that would sometimes result in sliding to gain unintended acceleration.Fixed an issue that would cause traversal sprint to become broken upon quickly exiting a vehicle.You will now be able to barge through doors whilst sliding.Reduced the traversal sprint delay when barging through doors.Meleeing an enemy who is on a ladder will now deal the same damage as the standard melee attack at a rate of 50 damage.Fixed an issue that would cause inconsistent melee damage to occur when dragging the mouse in any direction just before the hit occurred.Fixed an issue that prevented grenades from being able to be thrown through a window on Renewal at E2.Resolved an animation issue that would break while crawling in prone with a throwable gadget in hand.You now earn Objective Revive XP when reviving a teammate inside an objective area in Breakthrough.You now earn Objective Fortified XP for placing Gadgets such as Ammo Crates, Claymore Mines, etc.Increased XP earned and feedback when destroying an enemy EOD Bot.Your limbs and head area will remain unprotected As indicated above, IBA Armor Plates will now exclusively provide protection to the chest area of your Specialist.
